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- Path: gate.compart.fi!usenet
- From: ttammi@spider.compart.fi (Tiitus Tamminen)
- Newsgroups: comp.sys.amiga.advocacy,comp.sys.amiga.hardware,comp.sys.amiga.misc,comp.sys.amiga.games,comp.sys.amiga.graphics
- Subject: Re: Why are europeans dumb enough to buy amigas?
- Date: Fri, 15 Mar 1996 19:41:03 -0500
- Organization: Compart BBS, Helsinki, Finland
- Distribution: world
- Message-ID: <f4gSx0kkAYLD088yn@spider.compart.fi>
- References: <1996Mar11.221045@cantva> <4i3sje$fmq@erinews.ericsson.se>
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- etxdagr@tn.ericsson.se (Dan Green) wrote:
-
- ->Second, a playstation can handle more textured polygons than a P6, ie.
- ->BETTER DOOM. You can't even compare the calculation power of the P6 to
- ->a graphics only processor.
-
- Some developers seem to disagree, like Tim Morten from Activision.
- I recall him saying that while PSX can push lots of plain polygons
- (apparently meaning the geometry engine), it's texture map rendering
- capabilities are inadequate. I recall he said they can make a normal
- Pentium 90Mhz push more texture mapped polygons than a PSX.
-
- The most common complaint from the game developers about both PSX and
- Saturn seem to be their lack of memory, though.
-
- Anyways, PC is getting 3D accelerators, MMX CPUs etc., so even the M2
- and NU64 won't be able to leave PCs behind. As Direct3D will support
- both hardware rendering and geometry calculations for 3D graphics,
- chipsets like the Pyramid3D can really boost PC games graphically.
-
- And anyways, PC has a much better variation in games, PSX and Saturn
- mostly have just arcade conversions, beat'em ups, arcade racing etc.
- No hope of good flight sims for instance. But you can't argue the price,
- though.
-
- --
- TLT ---> WWW homepage at http://spider.compart.fi/~ttammi/ <---
-